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Sword Fighting Simulator

Sword Fighting Simulator

A Roblox experience owned by Roy's and Mipales' clothing store.

Fighting & PvPENsimulator1v1 combatpets

Description (written by the developer; not a statement by this register)

❤️ NEW CODE releasing at 10 Likes! ❤️ 🔥 Make sure to leave a like and invite your friends to play! 🔥 Do you like sword simulators? Then this is the game for you! Buy better and cooler swords to best your enemies! ⚔️ Choose Between +150 unique pets and swords! 👥 Play with Friends in 1v1, 2v2, and FFA sword-based combat! 🏆 Become the BEST on the Leaderboards! 💾 Your stats save, no matter what! 💾 🎮 Tags: fighting, combat, face off, arena, pets, competitive, casual, tournament, multiplayer.

Last updated by the developer 5 May 2025, 22:39 UTC.

0
playing (measured 21 Aug 2026, 14:35 UTC)
225
lifetime visits
100%
liked (6 👍 / 0 👎)
1
favourites (4.4 per 1k visits)
26 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+250 Pet Storage
599 R$
Double Luck
499 R$
Double Clicks
399 R$
+3 Pets Equipped
399 R$
Double Walkspeed
299 R$
Robux Sword
299 R$
Triple Eggs
199 R$
+50 Pet Storage
159 R$
Auto Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12 · 0.00% win
Defeat the FINAL BOSS · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.