AJOURN
A Roblox experience owned by AJst.
SurvivalENco-opsurvivalbeta
Description (written by the developer; not a statement by this register)
W.I.P (BETA) All in all, "AJOURN" the enemies that can come in many ways such as commonly, through activating a kind of special events or during special occasion (such as holiday seasons!). You'll also be able to play with up to 8 players in a server to work together to discover unseen things! ❔ABOUT❔ - "AJOURN" your enemies as they try to stop you! - Find times around to use them as currency! - Collect materials found usually on the ground and special materials from "AJOURNING" enemies! ⚠️DISCLAIMER⚠️ - May include bright flashing lights. - May require great reading skills to fully understand parts of the experience. - Things are bound to change!
Last updated by the developer 18 Jul 2026, 11:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 11:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.