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Obelisk of Infinite Difficulty chart

Obelisk of Infinite Difficulty chart

A Roblox experience owned by hi of friends.

ObbyENTower DefenseObbyDifficulty

Description (written by the developer; not a statement by this register)

37 floors rn. Class negative is just 3 floors and class 0 is shortened. This tower's highest floor is Madness (unfinished) -All floors are built either completely or partialy by (anonymous) unless otherwise stated. practiceobbies is the main scripter and also builds floors with (anonymous) This game has basically 0 players, so if you don't mind, please like and favorite this game. Thank you!

Last updated by the developer 30 Jun 2026, 22:55 UTC.

0
playing (measured 15 Aug 2026, 09:07 UTC)
1,211
lifetime visits
64%
liked (7 👍 / 4 👎)
4
favourites (3.3 per 1k visits)
27 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 09:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Easy! · progression92 · 0.00% win
Beat Medium · progression51 · 0.00% win
Beat TooMedium! · progression5 · 0.00% win
Beat Gar-Medium! · progression2 · 0.00% win
Beat Challenging · progression1 · 0.00% win
Beat hard! · progression1 · 0.00% win
Beat Remorseless.0 · 0.00% win
Beat Relentless0 · 0.00% win
Beat Difficult0 · 0.00% win
Beat the final difficulty...0 · 0.00% win
Beat Extreme!0 · 0.00% win
Beat Insane!0 · 0.00% win
Beat Intense!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.