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The Invincible

The Invincible

A Roblox experience owned by Invincible Projects.

Fighting & PvPENSuperheroAction CombatTV Series Adaptation

Description (written by the developer; not a statement by this register)

Step into the world of "The Invincible," a thrilling game inspired by the hit series! Join the battle as one of three unique characters, each with their own special abilities. Note that this is a BETA release, expect bugs. Features: Play as Iconic Characters: Choose from three distinct characters, each bringing their own powers and playstyle. Action-Packed Gameplay: Experience fast-paced combat and strategic challenges. Tags: #TheInvincible #Superheroes #Action #Adventure #Multiplayer #Fighting #Roleplay #InvincibleSeries #EpicBattles #CharacterAbilities #RobloxGames #Explore #FreeToPlay #Invincible

Last updated by the developer 5 Jun 2026, 05:29 UTC.

0
playing (measured 11 Aug 2026, 09:19 UTC)
114,132
lifetime visits
52%
liked (219 👍 / 200 👎)
1,434
favourites (12.6 per 1k visits)
27 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Atom Eve
1,950 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Invincible · other66,017 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5215 August 2026 — 52 % liked25 August 2026 — 52 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:5352no change
15 Aug 2026, 09:5052first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-invincible.fandom.com1 active editors · 659 edits
43 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.