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Old Saut:Renewed ( explosive )

Old Saut:Renewed ( explosive )

A Roblox experience owned by COSMITERROR | SAUT.

HorrorENremakehorrorindie

Description (written by the developer; not a statement by this register)

This place is what originaly was going to be the new saut remake ( made by pj) oh and me octo spend like 5 hours making this playable if you care :3

Last updated by the developer 29 Nov 2024, 22:58 UTC.

0
playing (measured 10 Aug 2026, 22:46 UTC)
22,660
lifetime visits
92%
liked (249 👍 / 21 👎)
652
favourites (28.8 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pay rent or smth
10,000 R$
Bigger donation
100 R$
Support Sans Au Tycoon : Renewed
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Test Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9216 August 2026 — 92 % liked5 September 2026 — 92 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 07:4892no change
16 Aug 2026, 07:3792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.