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×1.5🍀code[Summer2026] Hot's RNG

×1.5🍀code[Summer2026] Hot's RNG

A Roblox experience owned by ホットの鯖 hotdog08300s server.

SimulatorENRNGaura collectionluck mechanics

×1.5🍀code[Summer2026] Hot's RNG is a simulator experience created on 2024-04-28. The game has accumulated 17,539,413 lifetime visits and 24,306 favorites. Currently, 259 users are playing. The title holds a 95% like percentage. It features mechanics for rolling auras and crafting powers.

Description (written by the developer; not a statement by this register)

Welcome to Hot's RNG! How to play? ✨ Roll to earn 180+ auras 💨 Use Fast Roll to roll 60+ times per second (Fast Roll is free) ⚙️ Craft powers and potions in the shop to increase your luck ✅ Complete achievements and quests to earn rewards 🔥 Join the community for even more rewards 🩷 Next code added after 3.1M visits *Please note that rolls may be slow on public servers due to server load. We recommend using private servers. Also, please note that there may still be some bugs in this game. If you find any, please report them to the developers immediately.

Last updated by the developer 1 Nov 2026, 14:06 UTC.

209
playing (measured 1 Nov 2026, 17:50 UTC)
18,994,660
lifetime visits
95%
liked (30,472 👍 / 1,711 👎)
28,350
favourites (1.5 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

132433282.520911 October 20261 November 2026
500 measurements spanning 21 days, net -32. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–478 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 17:50209-17
1 Nov 2026, 16:50226-30
1 Nov 2026, 15:50256-88
1 Nov 2026, 14:50344+70
1 Nov 2026, 13:50274+85
1 Nov 2026, 12:50189+1
1 Nov 2026, 11:50188+3
1 Nov 2026, 10:50185-1
1 Nov 2026, 09:50186-7
1 Nov 2026, 08:50193-8
1 Nov 2026, 07:50201+15
1 Nov 2026, 06:50186+9
1 Nov 2026, 05:50177-5
1 Nov 2026, 04:50182+16
1 Nov 2026, 03:50166+2
1 Nov 2026, 02:50164+8
1 Nov 2026, 01:50156+4
1 Nov 2026, 00:50152-24
31 Oct 2026, 23:50176+5
31 Oct 2026, 22:50171first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Transcend dimensions · progression273,937 · 2.3% win
I got global!! · other121,040 · 3.0% win
welcome!!!! · welcome115,090 · 0.00% win
UNKNOWN SPACE95,213 · 0.00% win
-Descended from beyond the sky- · other69,706 · 1.2% win
Lost memory · other836 · 0.20% win
Creator · other388 · 0.00% win
Vast Universe · other192 · 0.00% win
Time God · other166 · 0.10% win
Unexpected Error Occured · other154 · 0.00% win
God of the Sea · progression117 · 0.10% win
The Promise · other38 · 0.20% win
Collapse of Time · other25 · 0.00% win
The stars shine · other7 · 0.00% win
无信号 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 20261 November 2026
1725 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1725
Measured (UTC)% likedChange
1 Nov 2026, 17:5095no change
1 Nov 2026, 17:3495no change
1 Nov 2026, 16:5095no change
1 Nov 2026, 15:5095no change
1 Nov 2026, 14:5095no change
1 Nov 2026, 13:5095no change
1 Nov 2026, 12:5095no change
1 Nov 2026, 11:5095no change
1 Nov 2026, 10:5095no change
1 Nov 2026, 09:5095no change
1 Nov 2026, 08:5095no change
1 Nov 2026, 07:5095no change
1 Nov 2026, 06:5095no change
1 Nov 2026, 05:5095no change
1 Nov 2026, 04:5095no change
1 Nov 2026, 03:5095no change
1 Nov 2026, 02:5095no change
1 Nov 2026, 01:5095no change
1 Nov 2026, 00:5095no change
31 Oct 2026, 23:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
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23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.