Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EVEN MORE STAGES] Tyler the Creator Obby Parkour!

[EVEN MORE STAGES] Tyler the Creator Obby Parkour!

A Roblox experience owned by Moth Studios.

ObbyENTyler the CreatorObbyParkour

Description (written by the developer; not a statement by this register)

This game is dedicated to my sweet beautiful king Tyler the Creator. Having procured many hits in the music industry and my heart, I deemed him worthy of this roblox game dedicated to him and all of his glory. The buy everyone gravity coil product has been changed, whenever it is bought everyone gains an extra minute of time they respawn with the gravity coil. After the time has expired, they will keep the coil until death. Tags - Tyler the Creator, Obby, Celebrity, Music, Creator

Last updated by the developer 3 Jul 2026, 06:19 UTC.

0
playing (measured 10 Aug 2026, 22:15 UTC)
342,066
lifetime visits
87%
liked (2,318 👍 / 356 👎)
10,467
favourites (30.6 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil (Permanent)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You completed it! · progression33,504 · 0.00% win
Meet the Owner! · other3,816 · 0.00% win
10 Completions! · progression272 · 0.00% win
100 Completions! · progression28 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:1987no change
15 Aug 2026, 00:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.