Jump Stars [BETA]
A Roblox experience owned by Jump Corp.
Fighting & PvPENPVP FightingCharacter CollectionArena Combat
Jump Stars [BETA] is a fighting-pvp Roblox experience created on 2024-04-28. It has accumulated 78,711,013 lifetime visits and 175,096 favorites. Currently, 44 users are playing. The game holds a 96% like percentage. It features character-based combat with customizable loadouts and leaderboards.
Description (written by the developer; not a statement by this register)
⭐ Welcome to Jump Stars Jump into a fast-paced fighting game where every character has their own style, abilities, and combos. Unlock fighters, build your loadouts, and prove you're the strongest. 🎮 How to Play - Choose your first fighter and hop into a match - Play games to earn Gems, then summon new characters - Upgrade characters with Yen and StarPoints - Customize your abilities and create your own build - Power up every fighter and max out all of your fighters - Climb trophies to get to the top of the leaderbaords 🖥️ PC Controls - Q to Dash - LMB to Attack - F to Super Attack - E to use your Gadget Tags: Action, Anime, Arena, Fighting, MOBA, Battlegrounds, Fast, PVP, Brawl
Last updated by the developer 7 Jul 2026, 18:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:04 | 29 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 13:50 | 96 | no change |
| 22 Oct 2026, 13:49 | 96 | no change |
| 12 Oct 2026, 13:48 | 96 | no change |
| 2 Oct 2026, 13:47 | 96 | no change |
| 22 Sept 2026, 13:46 | 96 | no change |
| 12 Sept 2026, 13:37 | 96 | no change |
| 2 Sept 2026, 13:35 | 96 | no change |
| 23 Aug 2026, 13:33 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.