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Jump Stars [BETA]

Jump Stars [BETA]

A Roblox experience owned by Jump Corp.

Fighting & PvPENPVP FightingCharacter CollectionArena Combat

Jump Stars [BETA] is a fighting-pvp Roblox experience created on 2024-04-28. It has accumulated 78,711,013 lifetime visits and 175,096 favorites. Currently, 44 users are playing. The game holds a 96% like percentage. It features character-based combat with customizable loadouts and leaderboards.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Jump Stars Jump into a fast-paced fighting game where every character has their own style, abilities, and combos. Unlock fighters, build your loadouts, and prove you're the strongest. 🎮 How to Play - Choose your first fighter and hop into a match - Play games to earn Gems, then summon new characters - Upgrade characters with Yen and StarPoints - Customize your abilities and create your own build - Power up every fighter and max out all of your fighters - Climb trophies to get to the top of the leaderbaords 🖥️ PC Controls - Q to Dash - LMB to Attack - F to Super Attack - E to use your Gadget Tags: Action, Anime, Arena, Fighting, MOBA, Battlegrounds, Fast, PVP, Brawl

Last updated by the developer 7 Jul 2026, 18:45 UTC.

44
playing (measured 10 Aug 2026, 14:04 UTC)
78,711,013
lifetime visits
96%
liked (454,706 👍 / 16,815 👎)
174,074
favourites (2.2 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0429first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bonus Rewards
975 R$
Skin Hunter
699 R$
More Tokens
449 R$
VIP
299 R$
Starter Pack
99 R$
Emotes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,515,410 · 17.5% win
Gates Of Babylon Event! · social12,467 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:5096no change
22 Oct 2026, 13:4996no change
12 Oct 2026, 13:4896no change
2 Oct 2026, 13:4796no change
22 Sept 2026, 13:4696no change
12 Sept 2026, 13:3796no change
2 Sept 2026, 13:3596no change
23 Aug 2026, 13:3396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.