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Jump Stars [BETA]

Jump Stars [BETA]

A Roblox experience owned by Jump Corp.

Fighting & PvPENPVP FightingCharacter CollectionArena Combat

Jump Stars [BETA] is a fighting-pvp Roblox experience created on 2024-04-28. It has accumulated 78,711,013 lifetime visits and 175,096 favorites. Currently, 44 users are playing. The game holds a 96% like percentage. It features character-based combat with customizable loadouts and leaderboards.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Jump Stars Jump into a fast-paced fighting game where every character has their own style, abilities, and combos. Unlock fighters, build your loadouts, and prove you're the strongest. 🎮 How to Play - Choose your first fighter and hop into a match - Play games to earn Gems, then summon new characters - Upgrade characters with Yen and StarPoints - Customize your abilities and create your own build - Power up every fighter and max out all of your fighters - Climb trophies to get to the top of the leaderbaords 🖥️ PC Controls - Q to Dash - LMB to Attack - F to Super Attack - E to use your Gadget Tags: Action, Anime, Arena, Fighting, MOBA, Battlegrounds, Fast, PVP, Brawl

Last updated by the developer 7 Jul 2026, 18:45 UTC.

44
playing (measured 10 Aug 2026, 14:04 UTC)
78,711,013
lifetime visits
96%
liked (454,800 👍 / 16,810 👎)
175,011
favourites (2.2 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0429first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bonus Rewards
975 R$
Skin Hunter
699 R$
More Tokens
449 R$
VIP
299 R$
Starter Pack
99 R$
Emotes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,506,964 · 31.5% win
Gates Of Babylon Event! · social12,467 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3596no change
23 Aug 2026, 13:3396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.