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1V1 | Player vs AI [V5]

1V1 | Player vs AI [V5]

A Roblox experience owned by WWE | On Roblox.

Fighting & PvPEN1v1 combatAI trainingfighting mechanics

Description (written by the developer; not a statement by this register)

1v1 | Player vs AI -- v5.0 --- Single Player --- What is new in v5.0? - ADDED Gamemodes -- Free-Play, Matches & Training - ADDED New Map -- The Sparring Hall - ADDED Match Wins Stat - REWIRED AI Learning & Memory -- Learns from Players' Fighting Styles, saves it permanently - REVAMPED AI Bot Fighting Styles -- Counter-Offense, Offense, Defense, Phantom, Hybrid - REVAMPED AI Bot Skills & Difficulty - UPDATED Leaderboard Capacity -- 10 -> 25 - UPDATED Clean Color -- Purple -> Gold - UPDATED Menu GUI Game on Private = UPDATING

Last updated by the developer 16 Jul 2026, 04:59 UTC.

0
playing (measured 11 Aug 2026, 06:30 UTC)
15,505
lifetime visits
33%
liked (42 👍 / 85 👎)
174
favourites (11.2 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:300first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

323332.516 August 2026 — 33 % liked15 September 2026 — 32 % liked5 October 2026 — 33 % liked16 August 20265 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–33 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 18:0333+1
15 Sept 2026, 17:3632-1
16 Aug 2026, 17:2333first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.