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Blox Fruits RNG

Blox Fruits RNG

A Roblox experience owned by EAZY GAME.

SimulatorENRNGBlox FruitsPirate

Blox Fruits RNG is a simulator experience created on 2024-04-29. It has accumulated 1,721,175 lifetime visits and 4,409 favorites. The title holds a 52% like percentage. Currently, zero users are playing the game. The description highlights mechanics involving spinning for devil fruits, crafting potions, and increasing luck.

Description (written by the developer; not a statement by this register)

🏴‍☠️Ahoy, Robloxian pirate!🏴‍☠️ 🍎🍇Welcome to Blox Fruit's RNG🍍🍏 🦜Kick off the life of pirate on the high sea where instead of parrot, luck is your best friend! 🏴‍☠️ 🔮Spin your way to victory! Discover all of the Devil fruits hidden across the Seven Seas and unravel its mischievous powers!⚡ 🎰🎲 TAP the "Spin" button to get 58+ unique devil fruits and its Aura! 😋😈 EAT the devil fruits to transform! 🧪💨 CRAFT Potions with your devil fruits! ⚗️🍹 USE Potions to increase your luck! Tip: Don't craft potion from single fruit!🍓 Instead, collect many devil fruits as big batches before you craft to obtain higher tier potions! 🍍🍎🍓🍇 Note: Play on highest graphics settings for the best experience. ⭐⭐⭐⭐⭐ ☸ Good luck and Bon voyage! ⚓🧭

Last updated by the developer 28 Mar 2026, 12:05 UTC.

0
playing (measured 10 Aug 2026, 22:00 UTC)
1,721,175
lifetime visits
52%
liked (1,322 👍 / 1,243 👎)
4,407
favourites (2.6 per 1k visits)
29 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0152no change
14 Aug 2026, 11:0052first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.