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Untitled Bandicoot Game: BETA

Untitled Bandicoot Game: BETA

A Roblox experience owned by the weegee team.

AdventureENplatformerindiebeta

Description (written by the developer; not a statement by this register)

A game made by 2 people. @Lowshim123 - Scripting, Modelling and Animating @Robloxbrother1938 - Scripting, UI Design and GFX 🖥️Controls🖥️ R - Attack. Q - Roll. Q+Jump - Roll (Jump Variant).

Last updated by the developer 19 Apr 2025, 12:16 UTC.

0
playing (measured 12 Aug 2026, 18:30 UTC)
19,190
lifetime visits
92%
liked (77 👍 / 7 👎)
114
favourites (5.9 per 1k visits)
29 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeated Master Wu! · progression2,086 · 0.00% win
Defeated Kingie! · progression1,894 · 0.00% win
Defeated Dr. Nitron! · progression1,739 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.516 August 2026 — 91 % liked5 September 2026 — 91 % liked25 September 2026 — 92 % liked15 October 2026 — 92 % liked16 August 202615 October 2026
4 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 14:3092no change
25 Sept 2026, 14:2292+1
5 Sept 2026, 14:1991no change
16 Aug 2026, 14:1691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.