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Tool Institution [ALPHA RELEASE!]

Tool Institution [ALPHA RELEASE!]

A Roblox experience owned by PulsePoint.

MinigamesENrandomizermelee combatmap variety

Description (written by the developer; not a statement by this register)

tool institution is the most original randomizer you'll find on ROBLOX! Changelog = { 1 - flamethrower rework; 2 - new ranged (bowling ball); 3 - new melee (stop sign); 4 - new melee (noxious maul); 5 - new map (clockwork); 6 - new map (sword fight on the heights); 7 - new map (haunted quarry); 8 - system overhaul; } Patchlog = { 1 - voting fix; } Credits : Oelie_Boelie - Modeling, Map Design, Animating Covolts - Map Design, Scripting, Animating 7booooy - Scripting, Music, Animating LOST - Music Kirbo - Music

Last updated by the developer 8 Aug 2025, 03:39 UTC.

0
playing (measured 12 Aug 2026, 01:19 UTC)
1,854
lifetime visits
90%
liked (52 👍 / 6 👎)
54
favourites (29.1 per 1k visits)
29 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

A dose of water, please! · other0 · 0.00% win
CHARGE!!! · other0 · 0.00% win
10 Kill Streak · other0 · 0.00% win
Stop right there! · other0 · 0.00% win
Life Support · other0 · 0.00% win
Alpha Tester · other0 · 0.00% win
Join · welcome0 · 0.00% win
25 Kill Streak · other0 · 0.00% win
50 Kill Streak · progression0 · 0.00% win
75 Kill Streak · progression0 · 0.00% win
100 Kill Streak · progression0 · 0.00% win
Paper Cut · other0 · 0.00% win
Arsonist · other0 · 0.00% win
Furrification · other0 · 0.00% win
Strike! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.