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[🔫] Classic Battles!

[🔫] Classic Battles!

A Roblox experience owned by ۫ ⊹ pa'w 命.

ShooterENFPSPvPArena

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Classic Battles! Join up and BATTLE! ⚔️ NO MORE BRAINROTS! 🌟 Like and Favourite the Game for more! 💗 More guns and weapons coming soon! 🔫 Not Pay to Win! 💸 Tags (Ignore) Roblox shooter, action game, PvP, multiplayer, epic battles, Bacon Hair, guns, explosions, competitive, trending, fast-paced, arena, 1v1, FPS, Fun, Multiplayer

Last updated by the developer 23 Mar 2026, 17:46 UTC.

0
playing (measured 1 Sept 2026, 04:20 UTC)
473
lifetime visits
88%
liked (7 👍 / 1 👎)
6
favourites (12.7 per 1k visits)
29 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 04:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1M donation
1,000,000 R$
500K donation
500,000 R$
NUKE!!
100,000 R$
50K donation
50,000 R$
25K donation
25,000 R$
15k donation
15,500 R$
800
800 R$
750
750 R$
Watergun
150 R$
LaserBeam
100 R$
Classic Sword
75 R$
Jet Pack
75 R$
Chicken Jockey!
50 R$
Big Sign Board
50 R$
Tick Tick Boom!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Classic Battles! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8688871 September 2026 — 86 % liked21 September 2026 — 88 % liked1 September 202621 September 2026
2 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 04:2188+2
1 Sept 2026, 04:2086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.