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Thrill Kingdom Park

Thrill Kingdom Park

A Roblox experience owned by Carter Parks Inc.

RoleplayENtheme parkroleplaycity exploration

Description (written by the developer; not a statement by this register)

🎢WELCOME! Do it all at Thrill Kingdom Amusement Park! Brave the roller coasters like VORTEX and SAVAGE, or enjoy the food offerings. There's more than just a theme park! You can explore and roleplay in the city of Destin Florida! 👋 HELP SUPPORT THE GAME! Like the game and invite friends! 📱The experience may not work well on certain devices. We recommend turning down your graphics while playing! 🛠DEVELOPERS: -donutdeveloper -i_hatejazz -AverageNascarFan 💻CREDITS: We used Hammerhead CFrame for the attractions, we have also edited Narxuil's trains for certain rides. We thank the developers who created the systems and plugins we used to create the game!

Last updated by the developer 12 Aug 2026, 18:04 UTC.

0
playing (measured 16 Aug 2026, 02:07 UTC)
451
lifetime visits
80%
liked (4 👍 / 1 👎)
5
favourites (11.1 per 1k visits)
29 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FAST-WAY+ Lifetime Thrill Kingdom
250 R$
Thrill Kingdom 2027 Funtime Plus Pass
115 R$
Thrill Kingdom 2027 Gold Pass
100 R$
Fastway+ All Season 2026
100 R$
Thrill Kingdom 2027 Season Pass
65 R$
FAST-WAY 2026 Thrill Kingdom
30 R$
2026 SCREAM PARK - All Season Screamium *SALE!*
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I SURVIVED: SAVAGE! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.