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(New Update!) The SCP-096 Area

(New Update!) The SCP-096 Area

A Roblox experience owned by The Official SCP-096 Group.

HorrorENhorrorSCP Foundationsurvival

Description (written by the developer; not a statement by this register)

Updates: Walking has been added back! new icons and some revamps SHUTDOWN = UPDATE Game Created By: JaydenBaby101 ABOUT SCP-096 (By iiSpeak_Lua): SCP-096 is a tall, humanoid creature which is normally very docile. However, should a person view its face, it will enter an unstoppable rage state and do everything in its power to reach the one that saw it. WARNING: This game has blood, ragdoll deaths, and loud sounds. If that's to much for you, don't join. Controls: Computer Or Laptop: Open Door: Press E. Sprint: Left Shift. Spectate SCP-096 Or Players: Click The Camera For Players, Click The shy guy For Viewing shy guy. Mobile: Open Door: Tap The Finger. Sprint: Tap The Little Empty Circle. Spectate SCP-096 Or Players: Tap The Camera For Players, Tap SCP-096 for shy guy. Credits: Brutez: Inspired By His Game. iiSpeak_Lua: Inspired By Her Game. TheSCPGaming123: Sounds AlexisBendy02: Running Script. Nightmare: Sounds WizardAnimations: 1 Panic Sound

Last updated by the developer 19 Jun 2026, 01:52 UTC.

0
playing (measured 12 Aug 2026, 05:15 UTC)
401,245
lifetime visits
52%
liked (53 👍 / 48 👎)
224
favourites (0.6 per 1k visits)
30 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome189,960 · 0.00% win
Unlocked The Secret Emote · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.514 August 2026 — 53 % liked24 October 2026 — 52 % liked14 August 202624 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:4552-1
14 Aug 2026, 22:5053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.