Dungeon Fighters
A Roblox experience owned by UniquePlanet.
AdventureENtower defenseRNG mechanicsAFK farming
Dungeon Fighters is an adventure experience created on 2024-04-30. It has accumulated 4,562,589 lifetime visits and 18,558 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights dungeon survival, weapon enhancement, and raid mechanics.
Description (written by the developer; not a statement by this register)
✨ A new challenge dungeon has started ✨ Survive for a long time and prove your strength 🏆 Conquer the highest tower dungeon. ⚔️ Roll and enhance weapons to create the strongest weapon. (RNG) 👥 Enjoy raids with a stronger party with your companions. ✨ Fight alongside your pets 💤 Collect items in the AFK Zone. 💎 Premium Benefits x2 Luck Boost x1.2 Additional Experience 🎁 Check out special rewards in the Group Chest. CODE : DungeonFighters CODE : UPDATE2 CODE : LIKES500 CODE : LIKES1000 CODE : LIKES3000 CODE : PETUPDATE CODE : HALLOWEEN CODE : LIKES10K CODE : LIKES15K CODE : CHALLENGE *These codes can be used in the Code tab in the Settings menu. Check our Socials for more codes. 💡 Join the group and receive daily rewards. 💡 We are continuously updating to make your experience more enjoyable. 💡 Graphics Quality 5 is recommended.
Last updated by the developer 7 Aug 2026, 08:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 02:21 | 97 | no change |
| 24 Aug 2026, 02:20 | 97 | no change |
| 14 Aug 2026, 02:19 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.