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Idletime ⌚

Idletime ⌚

A Roblox experience owned by AdVenture Limited.

SimulatorENAFKSimulatorSocial

Description (written by the developer; not a statement by this register)

just an afk simulator stand around while doing nothing or chilling with vc,chat and gain time so you can buy auras and waste time. lol 👕: Customize your in game character with effects and cosmetics ! 🎤: Voice Chat is enabled, have fun with people ! 🎉: Participate in special events and earn exclusive rewards ! 🌐: Join a vibrant community and make new friends and met up many cool people - ! 🏆 Goals : Become the #1 Player by staying in the game & donating,Having most diamonds ! Enjoy and relax with other players in the chill zone Unlock as many effects and customization feature as possible! 👍: Dont Forget to Like & follow if you did like it ! 🔥 Tags: Simulator , IdleTime , Afk, afk game,afk , Gain +1 every second, Litteraly just afk , Afk until nothing , afk earn , Earn , Aura , Robux , Gain , Time , Afk Time , Roblox Game , Just afk

Last updated by the developer 11 Feb 2026, 14:10 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
910
lifetime visits
86%
liked (24 👍 / 4 👎)
38
favourites (41.8 per 1k visits)
30 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⭐VIP+ Bundle
159 R$
Custom Sign
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 ! (BROKEN) · welcome208 · 0.00% win
FOUND ZIDANE !! · secret13 · 0.00% win
Premium Joined 😆 · welcome3 · 0.00% win
IdleTime Pro0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.