Idletime ⌚
A Roblox experience owned by AdVenture Limited.
SimulatorENAFKSimulatorSocial
Description (written by the developer; not a statement by this register)
just an afk simulator stand around while doing nothing or chilling with vc,chat and gain time so you can buy auras and waste time. lol 👕: Customize your in game character with effects and cosmetics ! 🎤: Voice Chat is enabled, have fun with people ! 🎉: Participate in special events and earn exclusive rewards ! 🌐: Join a vibrant community and make new friends and met up many cool people - ! 🏆 Goals : Become the #1 Player by staying in the game & donating,Having most diamonds ! Enjoy and relax with other players in the chill zone Unlock as many effects and customization feature as possible! 👍: Dont Forget to Like & follow if you did like it ! 🔥 Tags: Simulator , IdleTime , Afk, afk game,afk , Gain +1 every second, Litteraly just afk , Afk until nothing , afk earn , Earn , Aura , Robux , Gain , Time , Afk Time , Roblox Game , Just afk
Last updated by the developer 11 Feb 2026, 14:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.