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Trespasser [HORROR]

Trespasser [HORROR]

A Roblox experience owned by Piriyo.

HorrorENhorrorsecurity simulationanomaly detection

Trespasser [HORROR] is a horror experience created on 2024-05-01. It currently has 195 players. The game has accumulated 104,137,993 lifetime visits and 316,822 favorites. It maintains a 96% like percentage. The genre is classified as horror.

Description (written by the developer; not a statement by this register)

[PC CONTROLS] - F for Flashlight - Shift for Sprint [HOW TO PLAY] 🧑 Meet your resident quota by allowing people into the building whilst disallowing anomalies. 😈 Identify anomalies by odd behavior 🚪 Keep emergency exits shut at all times to prevent unwanted visitors. ⚡ Make sure the generator always has power. 📱 In the case of a trespasser, use the emergency phone! [GROUP BENEFITS] Want a special chat tag and some other upcoming benefits? Horror, Anomaly, Security, Hotel, Retro, Doppelganger, Scary, Night, Survive, Residents

Last updated by the developer 1 May 2026, 15:34 UTC.

96
playing (measured 22 Aug 2026, 02:50 UTC)
104,372,763
lifetime visits
96%
liked (205,041 👍 / 9,283 👎)
318,177
favourites (3.0 per 1k visits)
1 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9631420510 August 2026 — 314 players21 August 2026 — 129 players21 August 2026 — 117 players21 August 2026 — 107 players21 August 2026 — 115 players22 August 2026 — 122 players22 August 2026 — 107 players22 August 2026 — 96 players10 August 202622 August 2026
8 measurements spanning 12 days, net -218. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–347 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 02:5096-11
22 Aug 2026, 01:50107-15
22 Aug 2026, 00:50122+7
21 Aug 2026, 23:50115+8
21 Aug 2026, 22:50107-10
21 Aug 2026, 21:50117-12
21 Aug 2026, 20:54129-185
10 Aug 2026, 14:02314first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

seraphus
699 R$
minotaur
299 R$
2x Stamina
250 R$
Sleepy Boy
249 R$
chicken guy
249 R$
Stronger Flashlight
150 R$
Faster Sprint
150 R$
Elf Man
139 R$
fancy dude
119 R$
chef
89 R$
ro-bloxxer
79 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played! · welcome32,771,896 · 100.0% win
night 1 · progression28,498,551 · 100.0% win
night 2 · progression9,462,738 · 20.5% win
night 3 · progression4,339,358 · 6.2% win
you won! · progression1,234,471 · 1.2% win
hospital · other419,126 · 0.30% win
BEAT NIGHTMARE MODE! · progression32,057 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 2026 — 96 % liked21 August 2026 — 96 % liked21 August 2026 — 96 % liked21 August 2026 — 96 % liked22 August 2026 — 96 % liked22 August 2026 — 96 % liked22 August 2026 — 96 % liked23 August 2026 — 96 % liked21 August 202623 August 2026
8 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 13:0796no change
22 Aug 2026, 02:5096no change
22 Aug 2026, 01:5096no change
22 Aug 2026, 00:5096no change
21 Aug 2026, 23:5096no change
21 Aug 2026, 22:5096no change
21 Aug 2026, 21:5096no change
21 Aug 2026, 20:5496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.