Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
suspicious game

suspicious game

A Roblox experience owned by Studiоs..

OtherEN

suspicious game is an experience in the other genre, created on 2024-05-02. It has accumulated 3,115,323 lifetime visits and 88,870 favorites. Currently, zero users are playing. The like percentage stands at 11%. The description states it is an unsuspicious game with nothing to see here.

Description (written by the developer; not a statement by this register)

This is just a unsuspicious game, nothing to see here

Last updated by the developer 29 May 2025, 15:39 UTC.

0
playing (measured 12 Aug 2026, 15:38 UTC)
3,115,323
lifetime visits
11%
liked (273 👍 / 2,165 👎)
88,672
favourites (28.5 per 1k visits)
2 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Fumoozzzzzzzzz · other94,322 · 0.00% win
Heheeeee piwowz · other91,868 · 0.00% win
🇩🇪 · other90,173 · 0.00% win
WHOAAAAT :S :3 · other88,283 · 0.00% win
hypnotized... · other88,079 · 0.00% win
NYAAHHHHN · other86,108 · 0.00% win
oh no I dropped my phone.. · other84,147 · 0.00% win
:PPP · other80,757 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1114 August 2026 — 11 % liked13 October 2026 — 11 % liked14 August 202613 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10–12 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 05:4611no change
14 Aug 2026, 05:3311first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.