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[🐱] Catnap Tycoon

[🐱] Catnap Tycoon

A Roblox experience owned by Fun World Studio.

TycoonENTycoonIdleHorror IP Crossover

Description (written by the developer; not a statement by this register)

🐱 Welcome to Catnap Tycoon! πŸ’Ύ This game is automatically saved! Favorite the game so you can remember to play again later. ⚠️ Free VIP Server to avoid laggy or crashing, and must recommended for low devices 🎁 GROUP REWARDS: +5,000 Cash! πŸ‘₯ Invite your friends and get a surprise message! 🏷️ Tags: Tycoon, Simulator, Millionaire, Money, Rich, Billionaire, Fighting, PVP, Idler, Amazing Digital Circus, Cartoon, Catnap, Smiling Critters, Poppy Playtime

Last updated by the developer 24 Aug 2024, 14:29 UTC.

0
playing (measured 13 Aug 2026, 17:51 UTC)
27,347
lifetime visits
71%
liked (15 πŸ‘ / 6 πŸ‘Ž)
27
favourites (1.0 per 1k visits)
2 May 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinite Cash
1,499 R$
All Gears
749 R$
Mega Upgrader
349 R$
Cash 2x
349 R$
Super Gears
349 R$
Mega Dropper
249 R$
All Katanas
249 R$
Golden Upgrader
249 R$
Auto Collect
149 R$
Golden Dropper
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! πŸ‘‹ Β· welcome19,815 Β· 0.00% win
First Rebirth! Β· progression112 Β· 0.00% win
Fifth Rebirth! Β· progression2 Β· 0.00% win
Tenth Rebirth! Β· progression1 Β· 0.00% win
Fiftieth Rebirth! Β· progression0 Β· 0.00% win
100 Rebirths?! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.