KeiKan Railway
A Roblox experience owned by 京関電気鉄道 | KeiKan Railway.
SimulatorENtrain simulationroleplayKyoto
Description (written by the developer; not a statement by this register)
Welcome to Kyoto Kanden Electric Railway! Welcome to the Keikan Railway! You need to join a group to enter the game. You need to join the group linked below in order to join this game. This game is fiction and has no connection to any real individuals, organizations, companies, or locations. This game is entirely fictional and has no connection to any real individuals, organizations, companies, or place names. ■ Frequently Asked Questions ■ ▼ Question - How do I drive? - How do l drive? ▼ Answer - Join the community server and wait for employee recruitment. - Join a community server and wait for recruitment opportunities. ▼ Question - Can you do things like driving or being a conductor? - Are there any driving or conductor experiences available? ▼ Answer - In principle, we don't offer driving experiences, but we might offer conductor experiences. - I won't be doing a driving experience, but I might do a conductor experience. ■ Tag ■ Keihan, Keihan Electric Railway, Keihan Electric Railway, Keihan Electric Railway, Keihan, Keihan Railway, Keihan Electric Railway ■ Material provider ■ We use the following in this place. Thank you for providing them. This place uses the following: Thank you for providing them. ・BVE Workshop ・ondoku3 ・By eidanneko
Last updated by the developer 8 Aug 2026, 01:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.