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Slap Battles: Killstreak Edition Reborn

Slap Battles: Killstreak Edition Reborn

A Roblox experience owned by SB:KEReborn.

MinigamesENgloveskillstreakbadges

Description (written by the developer; not a statement by this register)

👍 Like = Supports the game! 🔥Reborn Edition!. Credits to: Slap battles, Slap Battles: Killstreak Edition, Slap battles: Extension (made by Glacid Games and Ice), Killstreak:Mayhem, And thanks a lot to Absolution to permit this game and check out his game! 👊 Use Different Gloves to become POWEFULL!. 🌟 Earn Badges and Unlock Better Gloves! ⚔ Use Different Glove Mechanics to Defeat others players! 📦 If you have any suggestions, please let me know, I'd love to hear about them! 📦If you found some bugs/glitchs contact us! Slaps save on private servers, all badges are obtainable on them too! ⚠ EXPLOITING = PERMANENT BAN ⚠ Tags (ignore): Slap Battles: Killstreak Edition, Slap Battles, Slap Battles: Killstreak Edition 2, SB:KE Credits: Thanks Blackcurrrantt for sharing the tree and grass models.

Last updated by the developer 20 Jul 2026, 17:03 UTC.

0
playing (measured 12 Aug 2026, 07:04 UTC)
7,330
lifetime visits
82%
liked (45 👍 / 10 👎)
43
favourites (5.9 per 1k visits)
3 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
200 R$
5x Slaps.
125 R$
OVERKILL
100 R$
2x Slaps
50 R$
smol glove
40 R$
Spectator
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,496 · 0.00% win
Piece 1 · collection87 · 0.00% win
Soul Collector · progression70 · 0.00% win
Piece 2 · collection67 · 0.00% win
Vampire · progression54 · 0.00% win
Oblivion... · other53 · 0.00% win
Dark Reaper · progression47 · 0.00% win
Piece 3 · collection41 · 0.00% win
YOU JOINED DUCK NATION!! CONGRATS · welcome38 · 0.00% win
THE END? · progression38 · 0.00% win
EMPEROR · progression29 · 0.00% win
Forge Master · collection28 · 0.00% win
Sunken Ship · collection28 · 0.00% win
Its cold... · progression27 · 0.00% win
YOU MEET VOID!! · other27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.517 August 2026 — 81 % liked5 November 2026 — 82 % liked17 August 20265 November 2026
2 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Nov 2026, 17:1782+1
17 Aug 2026, 15:3281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.