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πŸ” EAT TO BECOME A GIANT

πŸ” EAT TO BECOME A GIANT

A Roblox experience owned by Topblood.

SimulatorENgrowtheatingpvp

Description (written by the developer; not a statement by this register)

πŸŽ‰ Welcome In πŸ” EAT TO BECOME A GIANT πŸŽ‰ ✨ Next Update On 250 Likes ! ✨ How To Play: πŸ– Eat foods That are lower numbers than you πŸ–\ πŸ• eat more get bigger πŸ• πŸ• eat everyone in the server ! πŸ• πŸ” DONT FROGOT TO LIKE THE GAME AND FAVORITE πŸ” IGNORE ! Tags: Shoot, Race, Colors, Walls, Punch, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Chroma, Rebirth, Energy, Stars, Racing, Punching, Friends, Simulator, Arms, Happy, Race, Agar, Grimace, Eat Players, Huge, Swim Pool, Obby, skibidi toilet, skibidi, toilet, nub, Demon slayer, Fighting, Growing, pvp battles, speed run, run, hazem, pls donate, donate me.

Last updated by the developer 16 Aug 2025, 13:55 UTC.

0
playing (measured 12 Aug 2026, 01:32 UTC)
3,872
lifetime visits
61%
liked (11 πŸ‘ / 7 πŸ‘Ž)
31
favourites (8.0 per 1k visits)
3 May 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Headless Head
799 R$
2x Size
445 R$
+1000 Spawn Size
400 R$
Golden Head
349 R$
Alien Head
349 R$
Double Golds
295 R$
+200 Spawn Size
295 R$
2x Speed
245 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome2,992 Β· 0.00% win
Played 10 Minutes Β· welcome281 Β· 0.00% win
Played 30 Minutes Β· welcome17 Β· 0.00% win
Played 1 Hours1 Β· 0.00% win
Played 3 hours0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.