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BATPB:R 2.0

BATPB:R 2.0

A Roblox experience owned by BATPB:R Official Group.

Fighting & PvPENUndertaleFightingRemake

Description (written by the developer; not a statement by this register)

Welcome to BATPB:R 2.0 Battle with old characters from 2019 prime roblox undertale era. Or.. Fight them as bosses in the bosses section. If you find bugs or encounter hackers. use the report/feedback option inside the game, or well, join the community server. This game is a reworked version of Beter and true pain battles (Original game by Artist_Otto). Muppetale by Artist_Otto (ownership transferred.) Familytale by Pastalinos/Ninja531231 (ownership transferred.) TRUE PAIN by Artist_Otto (ownership transferred.) Join server below to get updated about the game's rework progress. DEVS: ARandomRuby[Owner] 15Bred[Co-Owner]

Last updated by the developer 10 Aug 2026, 18:26 UTC.

0
playing (measured 11 Aug 2026, 02:51 UTC)
419,054
lifetime visits
64%
liked (690 👍 / 385 👎)
1,718
favourites (4.1 per 1k visits)
3 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SWAPPED PACK.
700 R$
EXTRA'S PACK.
650 R$
Undying Anomalies.
625 R$
-- Betrayer Swap Kermit --
315 R$
-- 2X LOVE --
200 R$
-- Reworked Bad Time Elmo --
190 R$
-- REWORKED INSANE MAN! --
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome34,216 · 100.0% win
-- The Smiling Murderer -- · other6,677 · 10.0% win
A Brand New Welcome To This Wonderfull World! · welcome2,003 · 31.8% win
-- Godly Rain -- · other1,636 · 2.0% win
Defeat FAMILYDUSTBELIEF SANS NOOB · progression1,461 · 2.0% win
DEFEAT MURDER BETER. · progression1,401 · 2.0% win
Defeat FAMILYSWAPFELL SANS NOOB · progression933 · 0.00% win
-- Maximum potential -- [OLD] · other861 · 0.00% win
* The Saviors Of The Timeline[OLD] · progression746 · 0.00% win
Experience the TRUE PAIN. · other698 · 2.0% win
Try Again… HAHAHAHAHA!!!! · other565 · 0.00% win
Consequences. · other508 · 2.0% win
50 BOSS KILLS. · progression506 · 6.0% win
Escaped from his Dimension. · progression484 · 0.00% win
Defeat PAINTALE!SANS. · progression466 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.514 August 2026 — 65 % liked24 September 2026 — 65 % liked4 October 2026 — 65 % liked14 October 2026 — 64 % liked24 October 2026 — 64 % liked14 August 202624 October 2026
5 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:1864no change
14 Oct 2026, 02:1764-1
4 Oct 2026, 02:1565no change
24 Sept 2026, 02:0765no change
14 Aug 2026, 22:3265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.