[Heaven Mountain Troop] ✅Interchange Event✅ Festival Opens!
A Roblox experience owned by 하늘산 부대 | Sky Mountain Army.
Tower defenseENTower DefenseArmy SimulationEvent Map
[Heaven Mountain Troop] ✅Interchange Event✅ Festival Opens! is a tower-defense experience created on 2024-05-04. The game has accumulated 743,650 lifetime visits and holds 163 favorites. Currently, zero users are playing. The title has a 38% like percentage. Descriptions include tags such as Unit, Army, Soldier, Foundation, Tower, Jump Map, Admin, Sky Mountain, Pang Unit, Taby Unit, Non-Sansan Unit, White Mountain Unit, Robux Event, Robux Steel Unit, Robux Mountain Unit, and Robux Middle School.
Description (written by the developer; not a statement by this register)
[Algorism Tags] Unit, Army, Soldier, Foundation, Tower, Jump Map, Admin, Sky Mountain Sky Mountain Unit, Pang Unit, Pang Unit, Sky Mountain Unit, Taby Unit, Taby Unit, Non-Sansan Unit, Non-Sansan Training Center, Sky Mountain Unit, Sky Mountain Unit, White Mountain Unit, White Mountain Unit, White Mountain Unit, Robux Event, Robux Steel Unit, Robux Steel Unit, Robux Mountain Unit, Robux Mountain Unit, Robux Middle School, Robux Middle School, Robux Middle School, Robux Middle School, Robux Foundation, Robux Event
Last updated by the developer 14 Jun 2026, 12:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.