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[NEW] Tunnel Rush! ๐Ÿƒ

[NEW] Tunnel Rush! ๐Ÿƒ

A Roblox experience owned by Trigger Actions.

RacingENmarble racinggravity mechanicscustomization

Description (written by the developer; not a statement by this register)

USE CODE GAMERELEASE FOR A SPECIAL REWARD! ONLY ACTIVE 24 HOURS! ๐Ÿ‘Ÿ Forget EVERYTHING about what you think gravity is like, because in this racing game gravity simple doesnt behave like you're used to! ๐Ÿ‘Ÿ ๐Ÿ 12+ Maps to Race! ๐ŸŽ Use coins to customize your marble with hats, skins, and trails! Use coins to purchase crates and get trails! ๐ŸƒRace against your friends and see who is the fastest! โŒ Buy MUTATORS to increase OR decrase the difficulty of the tunnels! ๐Ÿ‘Help us by LIKING THE GAME ๐Ÿ‘ Join our socials for SPECIAL REWARDS using CODES Tags: Run, Fun, Fast, Speed, Win, Racing, Friends, Competetive, Colors, Obstacles, Mutators, Trails

Last updated by the developer 16 Sept 2024, 17:42 UTC.

0
playing (measured 27 Aug 2026, 02:07 UTC)
1,602
lifetime visits
70%
liked (7 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
8
favourites (5.0 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

๐ŸŽฉVIP๐ŸŽฉ
399 R$
โญGOLDโญ RADIO
274 R$
DOUBLE ๐Ÿช™COINS๐Ÿช™PASS
198 R$
DOUBLE โœจXPโœจ PASS
148 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

WELCOME ยท welcome540 ยท 0.00% win
OOF ยท welcome494 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.