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Kingdom Clash 🏰

Kingdom Clash 🏰

A Roblox experience owned by Game BIock.

Fighting & PvPENsword fightingteam battlesurvival

Description (written by the developer; not a statement by this register)

🏰 | Welcome to π—žπ—œπ—‘π—šπ——π—’π—  π—–π—Ÿπ—”π—¦π—›! ✢ π™ƒπ™Šπ™’ π™π™Š π™‹π™‡π˜Όπ™” πŸ“– Welcome to Kingdom Clash! In this game you will go through different sword fighting challenges. You and your team must make sure to win, the winner takes lives or sends teams to temple. The last standing team wins! ✢ π™‡π™„π™‰π™†π™Ž πŸ”— https://www.roblox.com/groups/10528958/Game-BIock#!/about

Last updated by the developer 11 Jul 2026, 19:00 UTC.

0
playing (measured 12 Aug 2026, 03:21 UTC)
1,285
lifetime visits
100%
liked (7 πŸ‘ / 0 πŸ‘Ž)
0
favourites
5 May 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Hi
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Circus Β· other6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.