Ninja Simulator ⛩️
A Roblox experience owned by HighEnd Productions.
SimulatorENninjapet collectionweapon throwing
Ninja Simulator ⛩️ is a simulator experience created on 2024-05-05. It has recorded 2,064,591 lifetime visits and 219,533 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights weapon training, pet collection, and zone progression mechanics.
Description (written by the developer; not a statement by this register)
🔥 USE THE CODE 'Ninja' OR 'RELEASE' AND LIKE THE GAME FOR A FREE IN-GAME BOOST! 👍 NEW CODE RELEASES ONCE THE GAME GETS 15,000 LIKES Welcome To Ninja Simulator 🚨 UPDATE EVERY SATURDAY! ⚔️ Train Throwing Your Weapons To Gain Power! 🎯 Throw Weapons At The Target To Gain Wins & Gems! 💎 Spend Your Gems For Upgrades! 🐶 Hatch And Collect Awesome Pets That Boost You! 🏆 Unlock New Zones & Buy Better Weapons To Progress PREMIUM PLAYERS GET +10% TRAINING BOOST! Lagging? USE A FREE VIP SERVER! ❤️ 🎁 Join "HighEnd Productions" and LIKE the game for in game exclusive boosts! https://www.roblox.com/groups/34269918/HighEnd-Productions#!/about Tags: Ninja, shuriken, anime, kunai, shinobi, simulator, target, throwing, shooting, Kunai
Last updated by the developer 6 Jul 2026, 01:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 09:16 | 97 | no change |
| 14 Aug 2026, 09:15 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.