Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Strictly Sideways (SOON)

Strictly Sideways (SOON)

A Roblox experience owned by Strictly Sideways Roblox.

SimulatorENdrivingsimulationracing

Strictly Sideways (SOON) is a simulator experience created on 2024-05-05. It has accumulated 1,115,734 lifetime visits and 3,379 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The description notes admin gamepass features and device support for PC and console controls.

Description (written by the developer; not a statement by this register)

Update Log: -Admin Gamepass! (you can now organize your own meets in servers with the Admin Gamepass!) Shutdown = update All Devices Supported. PC Controls Y = ABS Control T = Traction Control P = Parking Q = Shift up E = Shift Down V = First person (PC ONLY) Console Controls RB/L1 = Clutch Y/Triangle = Shift up X/Circle = Shift down DPadDown = Traction Control

Last updated by the developer 5 Aug 2025, 21:00 UTC.

0
playing (measured 12 Aug 2026, 07:30 UTC)
1,115,734
lifetime visits
63%
liked (240 👍 / 139 👎)
3,377
favourites (3.0 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:300first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

Roblox returns no rating (unrated or unavailable)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

glic
93,000 R$
glic2
5,000 R$
Admin Commands
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

636463.514 August 2026 — 64 % liked3 September 2026 — 64 % liked23 October 2026 — 63 % liked2 November 2026 — 63 % liked14 August 20262 November 2026
4 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 17:3463no change
23 Oct 2026, 17:3363-1
3 Sept 2026, 16:4964no change
14 Aug 2026, 14:3664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.