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Build a base to fight aliens!

Build a base to fight aliens!

A Roblox experience owned by Alien Tower Defense!.

Tower defenseENtower defensebase buildingzombie survival

Description (written by the developer; not a statement by this register)

💚Like the game and join the group for a permanent 10% money boost! ✨Lag? Just create a free Private Server! 🏠 Build and defend your own mars military base! 👽 Fight off waves of alien zombies! 🔫 Buy soldiers to defeat aliens like in Tower Defense! 🤑 Get cash by eliminating aliens or claiming your allowance! 💥 Battle other players with powerful weapons and tanks! 🌟 Conquer the leaderboards and open Lucky Blocks! ✨ You want more? Favourite the game to encourage us to make more!

Last updated by the developer 17 Jul 2026, 12:39 UTC.

0
playing (measured 11 Aug 2026, 09:31 UTC)
110,692
lifetime visits
87%
liked (374 👍 / 55 👎)
345
favourites (3.1 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Ray Gun (really OP)
985 R$
Golden Rocket Launcher (OP)
799 R$
Tank (OP)
799 R$
Golden Minigun
399 R$
Golden Flamethrower
299 R$
Golden Grenade
299 R$
Premium [SALE: 50%]
290 R$
Auto Collect
199 R$
Allowance [SALE: 50%]
199 R$
Golden Shotgun
199 R$
Golden Ak
199 R$
Starterpack
199 R$
Golden Uzi
96 R$
Sprint
90 R$
Golden Baretta
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome86,019 · 0.00% win
Game completed! · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.