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THE WASTLAND (dead rails inspired)

THE WASTLAND (dead rails inspired)

A Roblox experience owned by CREATlVELY.

AdventureENpost-apocalypticsurvivalendless runner

Description (written by the developer; not a statement by this register)

The void is approaching.. 🚗 Take on a challenging journey through The Wasteland, fight off robots, and see how far you can get before the Void catches up to you... 🔥Keep in mind that the wasteland becomes increasingly more dangerous the deeper you venture. ⚠️This game is in alpha and bugs are to be expected. More content is currently underway! Inspired by Jandel's "A dusty trip"

Last updated by the developer 5 Mar 2026, 00:40 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
74,952
lifetime visits
52%
liked (197 👍 / 184 👎)
1,251
favourites (16.7 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Sniper!
190 R$
Golden Shotgun!
175 R$
AK-205!
150 R$
Golden AK!
80 R$
Double Hunger
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

2500M · progression10,335 · 0.00% win
5000M · other4,458 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5215 August 2026 — 52 % liked24 October 2026 — 52 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:2052no change
15 Aug 2026, 13:5152first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.