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Accurate SCP Roleplay Universe [ EARLY ALPHA ]

Accurate SCP Roleplay Universe [ EARLY ALPHA ]

A Roblox experience owned by Screech's Studio.

RoleplayENSCP FoundationRoleplayHorror

Description (written by the developer; not a statement by this register)

[ credits to Devhjkbob for making those thumbnails. ] In this world. There is alot unknow entitys. Roleplay has a SCPF personal to Secure Entity. Contain Entity and Protect the humanity. Roleplay has a Chaos Insurgency To Relese Class d , Roleplay Police officer to stop crime. Roleplay has a civilian and etc. Game is Based on CreepyPasta Called SCP. Everything on this game is all based on SCP. Make Sure to join the group to Report Players or bugs! Group link: https://www.roblox.com/groups/32062911/Screechs-Studio#!/about 👥 CREDITS to: Codename_screech: Main Builder and animator Devhjkbob: Animation system , Main Builder and a Great Helper Trav ( Simon ): Builder Mrblack: Scripting Agent_Kayson: Animator Jack ( Tempo ): Main animator

Last updated by the developer 28 Nov 2025, 19:13 UTC.

0
playing (measured 11 Aug 2026, 05:23 UTC)
692
lifetime visits
67%
liked (2 👍 / 1 👎)
12
favourites (17.3 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medium Donation
15 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

early alpha testers · other530 · 0.00% win
REDACTED · collection2 · 0.00% win
The juggernaut · collection0 · 0.00% win
Event winner · social0 · 0.00% win
Brave Soldier · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

506758.520 August 2026 — 50 % liked20 October 2026 — 67 % liked20 August 202620 October 2026
2 measurements spanning 61 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 03:4967+17
20 Aug 2026, 13:0150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.