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Race Simulator ⚡

Race Simulator ⚡

A Roblox experience owned by DangerGames.

RacingENvehicle racingpet collectioncode-based progression

Race Simulator ⚡ is a racing experience created on 2024-05-06. It has accumulated 1,379,594 lifetime visits and 1,363 favorites. The game holds an 86% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

⭐ Join the group for a FREE Wins Boost! 👀 NEXT CODE AT 500 LIKES! 🥳USE CODE “GYM” 🏋️ Collect Speed & Train! ⚡ Get Faster! 🏆 Win Racing Contests! 🌍 Travel the world! 😺 Upgrade your pets! 📜 Tags: Bodybuilder Simulator, Race Simulator, Speed Simulator, Speed Racer, Speed legends, Legends of Speed.

Last updated by the developer 22 May 2026, 22:16 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
1,379,594
lifetime visits
86%
liked (630 👍 / 106 👎)
1,363
favourites (1.0 per 1k visits)
6 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Open Eggs
749 R$
Magic Egg
457 R$
Lucky 3
399 R$
Best Value Bundle
389 R$
x2 Wins
379 R$
x3 Open Eggs
379 R$
VIP
357 R$
x2 Race Speed
289 R$
Lucky 2
199 R$
x2 Speed
179 R$
+250 storage
179 R$
Instant open
129 R$
Lucky 1
99 R$
Auto Rebirth
79 R$
Auto Open
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome760,848 · 0.00% win
100 Total Speed · progression540,447 · 0.00% win
1k Total Speed · progression526,659 · 0.00% win
10k Total Speed · progression454,641 · 0.00% win
100k Total Speed · progression346,226 · 0.00% win
1M Total Speed · progression300,041 · 0.00% win
10M Total Speed · progression243,953 · 0.00% win
Forest Boss · progression242,504 · 0.00% win
100M Total Speed · progression164,615 · 0.00% win
Beach World · progression133,398 · 0.00% win
1B Total Speed · other108,842 · 0.00% win
Beach Boss · progression32,837 · 0.00% win
Winter World · progression21,387 · 0.00% win
Winter Boss · progression2,212 · 0.00% win
Desert World · other1,953 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0886no change
14 Aug 2026, 13:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.