Midnight Hospital [HORROR]
A Roblox experience owned by Silverstone Horror.
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Midnight Hospital [HORROR] is a horror experience created on 2024-05-06. It has accumulated 3,416,143 lifetime visits and 34,673 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description indicates multiplayer functionality and four distinct endings.
Description (written by the developer; not a statement by this register)
Welcome to Midnight Hospital 🏥 Leave a LIKE 👍 + FAVORITE ⭐ for more! games You work at a far away hospital, however as you go on doing your duties you discover that a killer is on the loose and he may be lurking nearby... 🚑 🔥 There are 4 endings! Try to get them all! 🤝 This game is multiplayer, invite your friends. 🛒 Check out the shop for fun items to troll your friends with! Join our group Midnights Experience to give suggestions! Inspired by midnight cleaners, midnight markets, experience, the night shift experience, midnight patrol, midnight school, midnights, midnight station, creep, terror, midnight diner, experiences, horror, midnight hospital, scary doctor! 真夜中の恐ろしい病院ホラー体験 한밤중 무서운 병원 공포 체험 ประสบการณ์สยองขวัญในโรงพยาบาลที่น่ากลัวเที่ยงคืน Полуночный страшный больничный ужас Experiencia de terror hospitalaria aterradora a medianoche.
Last updated by the developer 18 Mar 2025, 14:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.