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Elite Easy Obby

Elite Easy Obby

A Roblox experience owned by Woof67 Games.

ObbyENobstacle courseauto-savestages

Elite Easy Obby is an obby experience created on 2024-05-06. It has accumulated 17,961,808 lifetime visits and 62,538 favorites. Currently, 6 users are playing. The experience holds a 63% like percentage. The description notes over 300 stages, auto-save functionality, and a stage-recovery system.

Description (written by the developer; not a statement by this register)

Welcome to the Elite Easy Obby! Over 300 fun stages! 🌟 Please 👍 and ⭐it helps us a lot! Your stage auto-saves so you can return and continue your progress😄 There is a stage-recovery system behind the first spawn if you lose progress for whatever reason!

Last updated by the developer 16 Mar 2026, 20:55 UTC.

6
playing (measured 10 Aug 2026, 15:23 UTC)
17,961,808
lifetime visits
63%
liked (1,000 👍 / 582 👎)
62,680
favourites (3.5 per 1k visits)
6 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
899 R$
Grapple Hook
259 R$
Gravity Coil
249 R$
Speed Coil
169 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome10,908,148 · 100.0% win
20.png · other6,043,618 · 100.0% win
40 · other3,793,242 · 97.2% win
60 · other2,642,739 · 80.3% win
80 · other1,848,320 · 62.8% win
100 · progression1,050,850 · 39.5% win
120 · other860,627 · 33.8% win
140 · other621,886 · 27.0% win
160 · other527,106 · 25.0% win
180 · other444,294 · 21.9% win
200 · other388,449 · 19.6% win
220 · other332,337 · 17.6% win
240 · other293,356 · 16.2% win
260 · other269,860 · 13.8% win
280 · other247,690 · 16.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0763no change
13 Aug 2026, 17:0363first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.