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OLTAIR Mall

OLTAIR Mall

A Roblox experience owned by OLTAIR.

Social & hangoutENshopping mallsocial hangoutfashion

Description (written by the developer; not a statement by this register)

Visit the world of OLTAIR, a shopping experience from the future. Work in our stores and climb your way up the ranks. Dress in out-of-this-world fashion and walk the red carpet. Become a DJ, fly on hover boards, hang out with friends by the pool or at the movie theatre, and find the secret UFO with exclusive VIPP fashion. New fashion drops and parties happening on the main rooftop every month! 👽💎🦾🤖 👗 Shop around our mall ⚙️ Explore some of the activities such as the cinema or cafe 🤖 Get assistance from our c(h)at bot 🕺🏼 Dance with friends on the dance floor 👑 So much more! 👍 LIKE THE GAME FOR MORE UPDATES! ⭐

Last updated by the developer 20 Jun 2025, 06:31 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
121,331
lifetime visits
94%
liked (4,885 👍 / 320 👎)
1,510
favourites (12.4 per 1k visits)
7 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HoloTech Director
2,100 R$
Holotech Assistant
1,550 R$
General Manager
1,150 R$
Assistant Manager
750 R$
Quantum Supervisor
475 R$
Experienced Sales Associate
350 R$
Cybernetic Associate
250 R$
GOLDEN CAT
189 R$
Futuristic Sales Associate
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

3D printed food ?! · other3,558 · 0.00% win
Is that a UFO i saw?! · secret355 · 0.00% win
What is he doing here ? · other64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:2194no change
15 Aug 2026, 09:1894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.