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🚀 Make Toys and Prove Dad Wrong

🚀 Make Toys and Prove Dad Wrong

A Roblox experience owned by devvin's studios.

TycoonENtoy creationsimulationmulti-language

Description (written by the developer; not a statement by this register)

🔥 you've had enough of playing with the usual toys for the past 30 years. they believe their toys are the best, but it really feels low quality plastic. to prove them wrong, you decide to make your own toy store to make better toys than anyone else. 👍 LIKE THE GAME TO BRING BACK KANYE 💵 JOIN THE GROUP FOR 50% CASH BOOST 📋 JOIN THE GROUP FOR THE LATEST CODES Codes: JOINED, RELEASE Inspired by badass experiences and joshua おもちゃを作る 장난감을 만들다 ทำของเล่น 良いおもちゃを作ってください 품질 좋은 장난감을 만들어 보세요 ทำของเล่นที่มีคุณภาพ

Last updated by the developer 11 May 2026, 15:57 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
399,890
lifetime visits
78%
liked (263 👍 / 75 👎)
1,256
favourites (3.1 per 1k visits)
7 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HIRE TOP G
399 R$
HIRE DANTDM
399 R$
HIRE BUILDERMAN
299 R$
HIRE TAYLOR
299 R$
HIRE GUEST
299 R$
HIRE GORDAN RAMSY
250 R$
HIRE THE BOSS
199 R$
HIRE TROLL
199 R$
HIRE HACKER
199 R$
SUPER SPEEDY WORKERS!!
199 R$
2X CASH
199 R$
HIRE THE ROCK
199 R$
HIRE ISHOWSPEED
149 R$
HIRE JOHN DOE
149 R$
SPRINT
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

met the owner · social272,042 · 100.0% win
passed the tutorial · welcome181,676 · 100.0% win
prove dad wrong · other831 · 0.00% win
started the EMPIRE · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.