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Dinosaur Defense Tycoon[Jurassic World!]

Dinosaur Defense Tycoon[Jurassic World!]

A Roblox experience owned by LuckGameStudio.

TycoonENJurassic WorldTycoonPVP/PVE

Dinosaur Defense Tycoon[Jurassic World!] is a tycoon experience created on 2024-05-08. It has accumulated 2,260,852 lifetime visits and 226,183 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description highlights dinosaur battles, tycoon building, and alliance expansion within a beta state.

Description (written by the developer; not a statement by this register)

🦕Welcome to Dinosaur Defense Tycoon! 🏆 New code at 1k likes! 💚💙 🚨 This game is in BETA and is prone to bugs. Please report them on our group wall if you encounter any! 🚨 🦕 Join your dinosaurs in battle to take over the world! 🦖 Build your tycoon! 🥊 Battle your Dinosaur! 🏰 Expand your Alliance! 👍Please leave a like if you enjoyed the game! Tags: Dinosaur, Dinosaurs, Tyrannosaurus Rex, Triceratops, Stegosaurus, Velociraptor, Tycoon, Building, PVP, PVE, Tycoon, Asteroids, Space, Conquer, Jungle, Fighting, Battle, Explore, Mega Dinosaur Battle Tycoon, Jurassic, Dino, Event, Animal, Dinosaur, Dragon, Dog, Cat

Last updated by the developer 11 Apr 2026, 16:03 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
2,260,852
lifetime visits
89%
liked (5,631 👍 / 670 👎)
226,178
favourites (100.0 per 1k visits)
8 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,415,704 · 0.00% win
Wave5 · progression627,575 · 0.00% win
Wave10 · progression411,756 · 0.00% win
Wave25 · progression159,354 · 0.00% win
Wave50 · progression80,120 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:2289no change
14 Aug 2026, 08:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.