Wild Escape Obby 🌴[315 STAGES!]
A Roblox experience owned by Recordless Studios.
ObbyENParkourJungle Theme315 Stages
Wild Escape Obby 🌴[315 STAGES!] is an obby experience created on 2024-05-08. The game features 315 stages. It has accumulated 836,492 lifetime visits and 5,119 favorites. Currently, zero users are playing. The like percentage stands at 41.
Description (written by the developer; not a statement by this register)
NEW UPDATE!! IMPORTANT: If you join at the winners area, reset or click the flag to get to the new stages! Stage count: 315 Don't forget to like and favorite the game if you enjoy it! 👍 ⭐ Embark on an exciting journey with your loyal companions 🦜 in Wild Escape Obby! Maneuver through challenging obbies, overcome various obstacles, and discover hidden secrets in this thrilling adventure 🌴. With every stage, your skills will be put to the test as you navigate through diverse environments 🐝 💎 🤖, and face unique challenges. Gather your friends, enjoy the fun, and see if you have what it takes to conquer Wild Escape Obby! My other game!! https://www.roblox.com/games/139876492934324/Halloween-Escape-Obby-NEW-RELEASE Tags: Parkour, Obby, Fun, Easy, Parkour Obby, Jungle, Wild, Escape, Animals, Bird, Gorilla, Pets, Companions, Owl, Parrot, Seahorse, Frog, Wolf, Bat, Deer, Elephant, Crocodile, Duck, Cat, Dog, Wild Escape
Last updated by the developer 26 Jun 2026, 07:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 19:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:03 | 41 | no change |
| 14 Aug 2026, 17:02 | 41 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.