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NERD VS BULLY Obby!

NERD VS BULLY Obby!

A Roblox experience owned by Bully/Nerd Games.

ObbyENobstacle coursesocial roleplaypower-ups

Description (written by the developer; not a statement by this register)

📄Welcome to Nerd vs Bully Obby 🎮 Choose a side between Nerd or Bully, then play as the side you pick ⚽ Progress through worlds and various obstacles. 💫 Troll other players using funny abilities! 💥 Collect gears and power ups. ⚔️ Like and Favorite the Game for more stages! 👍 Make sure to join our group for in-game rewards: https://www.roblox.com/groups/34283870/Bully-Nerd-Games#!/about

Last updated by the developer 7 Jul 2024, 22:54 UTC.

0
playing (measured 16 Aug 2026, 15:51 UTC)
20,771
lifetime visits
52%
liked (23 👍 / 21 👎)
49
favourites (2.4 per 1k visits)
8 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
Flame Thrower
249 R$
Jetpack
199 R$
Explotion Ray
199 R$
Gravity Coil
99 R$
Taser
99 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome16,981 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.516 August 2026 — 53 % liked26 August 2026 — 52 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:5252-1
16 Aug 2026, 15:5153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.