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🚓Prison Battle Simulator🚓

🚓Prison Battle Simulator🚓

A Roblox experience owned by UJoy Game.

SimulatorENprisonsimulatorcombat

🚓Prison Battle Simulator🚓 is a simulator experience created on 2024-05-09. It has accumulated 1,954,493 lifetime visits and 295,567 favorites. The game holds an 88% like percentage. Currently, zero users are playing. The description highlights training, resource collection, and combat mechanics within a prison setting.

Description (written by the developer; not a statement by this register)

🏋️ Train to get stronger! 🦖 Collect resources to get more powerful! 💥 Fight Others to conquer the Yards! Roblox Premium Benefits: x2 Power, +2 Daily Spins Invite your friends and get a boost! 👍 10k Likes for a secret Code! 👍 Training, Gains, Newbie, Lifting, Prison, Fight, Strongest, Survive, Strong

Last updated by the developer 21 May 2026, 10:25 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
1,954,493
lifetime visits
88%
liked (1,975 👍 / 263 👎)
295,541
favourites (151.2 per 1k visits)
9 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,406,992 · 0.00% win
100Power! · progression880,168 · 0.00% win
BRONZE · other382,221 · 0.00% win
Secret Pet! · secret328 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:3788no change
14 Aug 2026, 09:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.