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Terenergy

Terenergy

A Roblox experience owned by Peak Studioz.

ObbyENcrystal collectionmultiplayer competitionability unlocks

Description (written by the developer; not a statement by this register)

Welcome to Terenergy! Do you have what it takes to win against your competition? In this game you can: -Roll and double (or triple, or quadruple) jump across unique maps to collect the most crystals and win each round! -Unlock unique trails to help you traverse the map with fun abilities! -Obliterate friends and make them cry with other abilities! I wish you the best of luck, Do you have what it takes?

Last updated by the developer 10 Aug 2026, 19:18 UTC.

0
playing (measured 14 Aug 2026, 09:01 UTC)
2,882
lifetime visits
95%
liked (18 👍 / 1 👎)
15
favourites (5.2 per 1k visits)
10 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Terenergy! · welcome606 · 0.00% win
First Crystal! · collection83 · 0.00% win
First Crate Opened! · collection26 · 0.00% win
Not Quite a Mineral Master... · collection8 · 0.00% win
Highest Ascension · progression3 · 0.00% win
Strangely Familiar... · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.518 August 2026 — 95 % liked17 October 2026 — 94 % liked27 October 2026 — 95 % liked18 August 202627 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 17:3195+1
17 Oct 2026, 17:2494-1
18 Aug 2026, 11:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.