Infinite Blox [AI] (Xbox/Playstation)
A Roblox experience owned by ShiftStudio.
Sandbox & buildingENword fusionsandbox creationinfinite craft
Infinite Blox [AI] (Xbox/Playstation) is a sandbox-building Roblox experience created on 2024-05-10. The game has recorded 1,818,271 lifetime visits and 110,070 favorites. Currently, zero players are active. The title maintains an 84% positive rating based on user feedback.
Description (written by the developer; not a statement by this register)
Create new adventures in an infinite world of blocks! Infinite Blox is a Roblox game inspired by the popular Infinite Craft concept, but with a unique twist. In this game, players are immersed in a vast world where they must explore, build and create by combining words to form new elements. The heart of the Infinite Blox experience lies in the word fusion system. Players can combine different words to create new elements. For example, fusing "fire" and "water" creates steam, or combining "dragon" and "wings" creates a flying dragon. The possibilities are endless, and each new combination opens up new opportunities and new ways of exploring the world. Tags: InfiniteCraft, Infinite Craft, infinite, craft, simulator, update, beta, premium
Last updated by the developer 25 Jan 2026, 14:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 13:02 | 84 | no change |
| 24 Aug 2026, 10:31 | 84 | no change |
| 14 Aug 2026, 10:30 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.