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Gym League

Gym League

A Roblox experience owned by 1v2 Studios.

SimulatorENbodybuildingmuscle physicscompetitions

Gym League is a simulator experience created on 2024-05-10. It currently has 1,780 players and 817,514,208 lifetime visits. The game holds 3,935,557 favorites and maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

Welcome To Gym League! 🔥 A Bodybuilding Simulator with realistic muscle physics and competitions. Private servers are now available! ☁️ This game is still under development. Please report bugs from the in-game feedback menu at the top right corner of the screen. 🏋️‍♂️ Train Muscles! 🏁 Join Competitions! 💪 Unlock Bodies! 💥 Reroll Auras! 🌟 Open New Gyms! BECOME THE BEST! Join our Group and Like the Game to support us and special in-game rewards!

Last updated by the developer 14 Sept 2026, 04:33 UTC.

2
playing (measured 14 Sept 2026, 04:50 UTC)
822,676,314
lifetime visits
96%
liked (1,112,248 👍 / 40,501 👎)
3,948,047
favourites (4.8 per 1k visits)
10 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

24,3572,179.524 August 202614 September 2026
500 measurements spanning 21 days, net -785. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Sept 2026, 04:502-1,575
14 Sept 2026, 03:501,577-185
14 Sept 2026, 02:501,762-295
14 Sept 2026, 01:502,057-186
14 Sept 2026, 00:502,243-1,030
13 Sept 2026, 23:503,273+353
13 Sept 2026, 22:502,920+92
13 Sept 2026, 21:502,828-70
13 Sept 2026, 20:502,898-557
13 Sept 2026, 19:503,455-322
13 Sept 2026, 18:503,777-302
13 Sept 2026, 17:504,079-100
13 Sept 2026, 16:504,179-19
13 Sept 2026, 15:504,198-159
13 Sept 2026, 14:504,357+43
13 Sept 2026, 13:504,314+388
13 Sept 2026, 12:503,926+664
13 Sept 2026, 11:503,262+474
13 Sept 2026, 10:502,788-104
13 Sept 2026, 09:502,892first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cosmic Weights
1,499 R$
2X Competition Cash
799 R$
Mutated Genes
750 R$
Temple Training Contract
599 R$
Hero Training Contract
599 R$
Stamina Master
562 R$
Cosmetics
549 R$
Gigachad Trainer
499 R$
2X Temple Marks
499 R$
2X Hero Tokens
499 R$
Intelligent Trainer
487 R$
2X Quest Cash
399 R$
Muscle Man
300 R$
Extra Gear Slot
300 R$
+1 Upgrade Slot
300 R$
Potion Master
299 R$
VIP
262 R$
Hyper Pump
262 R$
Triple Open
200 R$
Instant Spin
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome137,032,440 · 92.7% win
Shredded · other36,127,090 · 21.3% win
Tan · other30,518,279 · 15.6% win
Slate · other23,319,286 · 6.8% win
Concrete · other18,440,325 · 4.6% win
Rock · other15,702,444 · 3.7% win
Metal · other12,678,644 · 3.0% win
Shiny · collection10,343,731 · 2.3% win
Steel · other9,040,415 · 2.0% win
Armored · other6,975,488 · 1.6% win
Alien · other5,745,315 · 1.5% win
Diamond · collection5,419,231 · 1.4% win
Water · other4,584,584 · 1.2% win
Magma · other3,910,341 · 0.80% win
Plasma · other3,670,023 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.521 August 202622 October 2026
561 measurements spanning 62 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 561
Measured (UTC)% likedChange
22 Oct 2026, 12:1796no change
12 Oct 2026, 12:1696no change
2 Oct 2026, 12:1696-1
22 Sept 2026, 12:1597no change
14 Sept 2026, 04:5097no change
14 Sept 2026, 03:5097no change
14 Sept 2026, 02:5097no change
14 Sept 2026, 01:5097no change
14 Sept 2026, 00:5097no change
13 Sept 2026, 23:5097no change
13 Sept 2026, 22:5097no change
13 Sept 2026, 21:5097no change
13 Sept 2026, 20:5097no change
13 Sept 2026, 19:5097no change
13 Sept 2026, 18:5097no change
13 Sept 2026, 17:5097no change
13 Sept 2026, 16:5097no change
13 Sept 2026, 15:5097no change
13 Sept 2026, 14:5097no change
13 Sept 2026, 13:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

17,611,408
YouTube views across 25 matched videos

Most-viewed match: “Spending $5,262,783 To Become The STRONGEST In Roblox Gym League!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 18 Aug 2026, 03:20 UTC.

Reddit buzz

11 posts found over the last year.

Top post: “WHAT could Y'all POSSIBLY know about these games?” — 98 upvotes, 73 comments in r/roblox.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.