Voice Chat & Mic up 🔊
A Roblox experience owned by FamousX.
Social & hangoutENsocial hangoutvoice chatavatar catalog
Voice Chat & Mic up is a social-hangout experience created on 2024-05-12. It has recorded 649,992 lifetime visits and 24,745 favorites. The experience holds a 79% like percentage. It supports PC, mobile, and VR platforms. The description notes an avatar catalog shop and in-game donation features. Voice chat is recommended but not required for participation.
Description (written by the developer; not a statement by this register)
A Social hangout place where you meet new people!🎙️ 🛍️Avatar Catalog Shop where you can try things on for free and also buy! ✅ All purchases made in-game will be available in your Roblox inventory’s & can be used in all games. 💰You can also receive donations using the Jar In-Game, and donate/support others as well. ⭐️Hit the favorite and like button! 🔊 Voice Chat is Strongly recommended but not required. Supports: -PC -MOBILE -VR 📌200 likes for update📌 💛Made By FamousX Tags: Voice Chat, Hangout, Aesthetic, Room,Chill, Headless, Korblox, Catalog, Chat, Vibes, Club, Room, Place, Pool, Slender, mic Up, Outfit, Soacial Hangout, Catalog Outfit, Microphone,
Last updated by the developer 17 Jun 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.