[BACK] Philippine Army
A Roblox experience owned by GavinDeveloper Studio.
RoleplayENmilitary simulationroleplayteamwork
Description (written by the developer; not a statement by this register)
🇵🇭 Philippine Army | MILSIM Experience Welcome to a fully interactive military simulation inspired by the Philippine Army. Train with discipline, guard the base with focus, patrol the area, and complete tasks that test your skills as a soldier. Work with your team, follow commands, and climb the ranks as you prove your dedication. 🪖 Join the Force Become part of our growing military community and take your roleplay to the next level: https://www.roblox.com/groups/33967621/GavinDeveloper-Studio#!/about 👍 Support the Game Like the game to help it grow! 🔔 Stay Updated Follow the game for new missions, training updates, and events. 💬 Be Part of the Community Check out our Social Links to join our communication channels and stay connected. ABOUT THE GROUP Formed in 2024, our community is built on teamwork, respect, and solid roleplay. Everyone is welcome—whether you’re new or experienced. Tags: PHArmy, PNP, Police, Milsim, Roleplay, Miltary, TFA, Filipino, Philippine, Army
Last updated by the developer 27 Jan 2026, 12:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.