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[NEW UPDATE🎁] WAIT FOR UGC! ⏳

[NEW UPDATE🎁] WAIT FOR UGC! ⏳

A Roblox experience owned by Ezy’s UGC.

OtherENUGC RewardsAfk FarmingGroup Chests

Description (written by the developer; not a statement by this register)

⏳ WELCOME TO WAIT FOR UGC! ⏳ How To Get Free UGC: 1. Earn Points ⏰ 2. Buy UGC with Points 🎁 3. Repeat & get rich 💵 🏆 Join The Following Groups For Group Chest! Ezy’s UGC - https://www.roblox.com/groups/33469833 Ezy’s Games - https://www.roblox.com/groups/34953449 Ezy’s Outfits - https://www.roblox.com/groups/34871142 Premium players get 2x points! (+100%) 👍 CODE AT 5000 LIKES! ❤️❤️ By Ezy’s UGC Team 🏷️TAGS (ignore): WAIT FOR UGC, Free, Afk, Easy, Fun, Free UGC, UGC, UGC Game, Time based Game, UGC Challenge, Reward System, Roblox UGC, Limited Time Event, New Updates, Roblox, limited

Last updated by the developer 13 Jun 2026, 19:52 UTC.

0
playing (measured 10 Aug 2026, 21:32 UTC)
339,398
lifetime visits
93%
liked (2,528 👍 / 191 👎)
42,470
favourites (125.1 per 1k visits)
12 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Points! ⏳
799 R$
VIP! 👑
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined WAIT FOR UGC! ⏳ · welcome140,086 · 34.3% win
1000 POINTS · other11,989 · 0.00% win
10,000 POINTS · other1,732 · 11.4% win
100,000 POINTS · other503 · 11.4% win
1,000,000 POINTS · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:2193no change
15 Aug 2026, 00:0793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.