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The Quadruple Teddy [BETA]

The Quadruple Teddy [BETA]

A Roblox experience owned by PaperLeaf.

HorrorENhorrorescapebeta

Description (written by the developer; not a statement by this register)

🧸 Welcome to Party The Quadruple Teddy! ☢️ After Teddy drank Pepsi, Teddy went crazy... and is now a danger to everyone! Will you help him or will you pass? 🍰 Collect 12 Pies to power the exit! 🔑 Find keys and unlock doors to find all the items! 🧸 Don't get caught by the Teddy! ☠️ DON'T GET CAUGHT! You will have to RESET or REVIVE! 👍 Support us by leaving likes! 🛒 Check out the shop for fun items to troll your friends with! 🛠️ Game is still in early testing! 🆙 If most people visit this game, I will a new CHAPTER 2 update! Thanks from GnomeCode and Color or Die for this game idea...

Last updated by the developer 20 Jun 2025, 19:26 UTC.

0
playing (measured 16 Aug 2026, 18:37 UTC)
1,655
lifetime visits
90%
liked (18 👍 / 2 👎)
17
favourites (10.3 per 1k visits)
12 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher!
449 R$
Master Key!
249 R$
Infinite Revive!
249 R$
Show All Keys!
149 R$
Show All Pies!
149 R$
Banana Peel!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome506 · 0.00% win
Beta Tester! · other500 · 0.00% win
Wasted! · other282 · 0.00% win
FirstKey! · collection223 · 0.00% win
First Pie! · collection196 · 0.00% win
Amogus! · secret16 · 0.00% win
Last Pie! · collection10 · 0.00% win
Donating! · other7 · 0.00% win
Escaped! · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.