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jpo's random neat collection

jpo's random neat collection

A Roblox experience owned by egg's bad game group.

OtherENcollectionuser-generatedsocial

Description (written by the developer; not a statement by this register)

a game made by 2 people who really like neats. all neats made by JPOisPrettyCool all lobbies made by ErkaNoCounteR

Last updated by the developer 2 May 2025, 13:57 UTC.

0
playing (measured 12 Aug 2026, 01:38 UTC)
1,468
lifetime visits
74%
liked (14 👍 / 5 👎)
34
favourites (23.2 per 1k visits)
13 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played the game! · welcome649 · 0.00% win
Beat Not Even a Smooth Beginnings · progression426 · 0.00% win
Not Even an Easy Obstacles · other349 · 0.00% win
Beat Not Even a Slanted Climbing · progression299 · 0.00% win
Beat Not Even a Undemanding Difficulty · progression277 · 0.00% win
Beat Not Even a Tightrope Fun · progression151 · 0.00% win
Beat Not Even a Shrinking Pole · progression122 · 0.00% win
Beat Not Even a Pillars · progression102 · 0.00% win
Not Even a Minato Aqua · other90 · 0.00% win
Not Even a Green Green Green · other87 · 0.00% win
Beat Miniscule NEAT · progression79 · 0.00% win
#### ##### NEAT · other74 · 0.00% win
Beat Not Even a Weird Pain · progression71 · 0.00% win
Beat Not Even a One Four One · progression67 · 0.00% win
Beat Not Even a Wacky Catastrophe · progression64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70747219 August 2026 — 70 % liked18 October 2026 — 74 % liked19 August 202618 October 2026
2 measurements spanning 60 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 16:1974+4
19 Aug 2026, 07:4570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.