void fishing
A Roblox experience owned by wunmo.
SimulatorENfishingloot collectionexploration
Void Fishing is a simulator experience created on May 13, 2024. The game currently has 9 players online. It has accumulated 25,069,872 lifetime visits and 977,768 favorites. The title holds a 99% like percentage. Players engage in fishing mechanics within an infinite void environment to collect loot and complete quests.
Description (written by the developer; not a statement by this register)
this abyss is ripe with loot, son. every time a game is closed, or a world is ended, or an object goes just a little too fast, it might end up here - in the void, waiting to be salvaged. join the group for autofish! https://www.roblox.com/groups/8019744/wunmo#!/about 🌌 FEATURES catch loot — every cast is a catch! set sail - find islands in an infinite void world! open troves — the voidfishers of the past loved to keep their treasures in troves, that now float and wait to be caught. complete quests — some customers put in special orders. get great rewards for completing them! catalog the void — over 230 different items to collect and log uncover the secrets — what hides in the abyss? Special thanks to the extremely talented: Ceronoid Photonic (@imma1humanbeing) Blog (@LuhvBlog) Zerro (@sokzerro)
Last updated by the developer 27 Jun 2025, 18:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:04 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:17 | 99 | no change |
| 23 Aug 2026, 16:01 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.